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until now, I automatically converted them to png on import, but this was a mistake-despite this file format being a waste 99.7% of the time, hydrus's philosophy is not to alter files on import, and this long-time exception resulted in several awkward bumps in the code that I'm happy to be rid of now the program now supports bitmap files as-is.thanks to a user, we now have description note parsing for the default e621 downloader.if PSDs now load pretty much like large pngs, I think we'll set them, by default, to show as normal in the preview viewer if you do a lot of PSD work, let me know how this goes. thanks to the user who added it recently, PSD rendering is now much faster and uses less memory. your dateparser import status is in help->about you need the dateparser library for this to work, so if you run from source, you might like to rebuild your venv this week. a new option, 'datestring to timestamp (easy)', which has exactly zero variables to fiddle with, just eats up pretty much any date string you can think of, including timezone conversions, and even stuff like '2 hours ago'. all old 'datestring to timestamp' rules remain as they are, but are now called '(advanced)'.
Control + Alt + T: Set all territory sectors netural or owned by selected player.Control + Shift + Q: Abandon selected vehicle.Control + Shift + P: Toggle posture for //.Control + Shift + H: Toggle Health monitor ON / OFF.Control + Shift + F: Spawn a fire pit to mouse position.Control + Shift + U: Toggle UI Decorator for.Control + Shift + M: Toggle Mood mode for.Control + Shift + T: Teleport / to mouse position.Control + Shift + G: Toggle Invulnerability for //.Control + Numpad Minus: Decrease selected squad speed.Control + Numpad Plus: Increase selected squad speed.Control + Shift + 2: Spawn hotkey source: Raw.Control + Shift + 1: Spawn hotkey source: Hand-Made.Control + Alt + 2: Toggle Alt + Mode (Call Commander Abilities / Apply Criticals / Add Slot items).Control + Alt + 1: Toggle Spawn squad / entity Blueprint list source: Hand-Made / Raw.Control + Shift + F3: Spawn abilities / Apply Criticals / Add Slot Items hotkeys.Control + Shift + F2: Entity spawning hotkeys.Control + Shift + F1: Squad spawning hotkeys.Alt +: Spawn abilities / Apply Criticals / Add Slot Items to squads.Shift +: Spawn entities of selected army.Control +: Spawn squads of selected army.Control + F12: Finish the game in favor of the selected player.Control + F10: Take control of the selected command.Control + F9: Take control of the selected player.Control + F8: Toggle Global / Selected AI Difficulty.
So no too them. Medium night spoons I don't have yet. The holographic casting spoons I did try. (Man, I hope that one day we can C-rig or Texas-rig some senko's and really simulate serious bass fishing) Crankbaits aren't as good as they used to be, and bass don't like the worms ingame as much as they do in real life I've been there numerous times and I get a bite almost every cast, you just have to switch your casting locations now and then as you do "fish out" a spot and it takes a while for it to have fish again. Specifically the holographic ones (marked for night fishing). Hm, no - try the medium spoons and casting spoons in Florida. It will only be handy if you reach the night stage and your keepnet isn't full yet and you really want it full. NY still the only lake so far for me that is really great at nigh and actually better than during the day. Used both the 1m and 2.5m glowing crankbaits as well as the 10cm glowing worm and various walkers and poppers as well. You do catch fish, but it took me more than double the time to catch half as many as I did during the day. You do catch fish, but nowhere near as many as in the daytime. Very unimpressed with night fishing there also. Ok so I am busy with a Florida trip, just finished day 1. The game combines management stages of economics, commerce, wargames, construction, espionage, simulation, and political influence and manipulation. A detailed and animated 3D world map helps to support the players, with all the borders, regions and important and strategic locations of the world The calculation and scenario engines include more than 100,000 data, 15,000 texts and 10 hours of recorded dialogue. Play as the head of the legal or illegal opposition and seize power! STRATEGY, SIMULATION AND MANAGEMENTPower & Revolution 2019, is a simulation of our current world, recreating its features in-depth and across a number of domains: economic, political, military, social, financial, environmental, energetic, transportation.Īll countries of the world are represented with their own features. By playing as several countries, try to change the destiny of our planet with orchestrated actions. In Power & Revolution 2019 Edition, play as the Head of State and extend your influence around the globe. The new evolution of Geopolitical Simulator 4, the hyperrealistic simulator of today's world!
I couldn't get inside, the smoke was too thick. But when I was coming home, I saw smoke over our street. My fears proved unfounded, as nothing bad happened to me on the way. "One day father fell ill, so I had to go to the market. So it wasn't bad, apart from the isolation. We also received humanitarian aid, like everybody else. He kept trading jewelry for food every day. "Cheer up, girls", he said, "we aren't broke yet!" Then he went to the marketplace and brought back fresh peaches. "When the banks closed, father opened the safe box and pulled out a small chest. We spent most of our time there, talking, reading, listening to music and playing games to stave off boredom." To protect ourselves from stray bullets and splinters, we installed a double bed and a small heater in a cozy dressing room on the ground floor. "We lived in an expansive villa, with spacious bright rooms and large windows. The following text appears as entries in Emilia's diary on varying days. In a matter of days we became poor." Emilia's Story But the currency soon lost all value, the banks were closed and we had no foreign cash. When the war broke out, we had a lot of savings on our family account. That's why I became a lawyer like him, and my sister was to become a doctor. He always reminded us of the importance of financial safety. "Now that we're stuck together, I might as well tell you about me and my family. *Online multiplayer also requires a PlayStation®Plus subscription. Use of PSN and SEN account are subject to the Terms of Service and User Agreement and applicable privacy policy (see terms at /terms-of-service & /privacy-policy). Indie favourite Thomas Was Alone arrived on PS Vita this week a notable addition to the handhelds line up, and part of Sonys wider plan to revive the ailing platforms fortunes with ports of i. This Cross-Buy product entitles you to download PS3™, PS4™ and 'PS Vita' versions.Īdditional hardware required for Remote Play. Soundtrack by critically acclaimed composer David Housden. 'Emerge' has an air of importance about it, while keeping a plethora of plot twists and origin stories under wraps. Listen to awesome music by David Housden, negotiate obstacles meticulously placed by Mike Bithell and immerse yourself in the characters' journey with a voiceover read wistfully and amusingly by Danny Wallace.ĭiscover the story of the world's first sentient AIs, and how they worked together to, well. Guide a group of sentient rectangles through a series of environments, combining their skills to reach the end of the level. Additional hardware required for Remote Play. Thomas Was Alone is the critically acclaimed indie platformer about friendship and jumping. This Cross-Buy product entitles you to download PS3, PS4 and PS Vita versions. Their blog is great for those who are interested in photography gear, tips, and tricks, smartphone photography, trends and tutorials for Photoshop and Lightroom. Sleeklens is a great source of information when it comes to editing and photography in general. Their collection includes Landscape, Orange & Teal, Urban, Portraits, B & W and other presets. Visit Fix The Photo for some great presets created by experienced pro photographers. On Envira Gallery Blog you can read an article that collects 121 free presets for different types of photography. I love their presets because photos don’t look overedited after using them and you can adjust presets to your liking. Preset Pro also offers a great collection of presets for mobile and desktop version. They also have a bunch of presets on their website that you can download for free. Photo by Andre Furtado on Įvery week I get preset from a website called Preset Love just because I am subscribed to their newsletter. Recently, I found some great websites that offer free Lightroom presets and decided I want to share them with you. Here is a topic that I think is going to bring much value to you. Daytona USA was developed by AM2 after a meeting of the heads of Sega's regional offices for a game to debut the Model 2 hardware. Sega partnered with GE Aerospace to develop the Model 2, which renders 3D graphics capable of texture filtering and texture mapping. Daytona USA is one of the highest-grossing arcade games of all time. The first game released on the Sega Model 2 arcade system board, a prototype debuted at Tokyo's Amusement Machine Show in August 1993 and was location tested in Japan the same month, before the complete game released in March 1994. Inspired by the popularity of the NASCAR motor racing series in the US, players race stock cars on one of three courses. Daytona USA is an arcade racing video game developed by Sega AM2 and released by Sega in 1994. |
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